Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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Class Index
A | B | C | D | E | F | G | H | I | K | L | M | N | O | P | Q | R | S | T | U | V | W
A
ActionContext (ToyMaker)
ActionData (ToyMaker)
ActionDefinition (ToyMaker)
ActionDispatch (ToyMaker)
AdditionRenderStage (ToyMaker)
AreaCircle (ToyMaker)
AreaTriangle (ToyMaker)
AxisAlignedBounds (ToyMaker)
B
BaseComponentArray (ToyMaker)
BaseInstanceAllocator (ToyMaker)
BaseOffscreenRenderStage (ToyMaker)
BaseRenderStage (ToyMaker)
BaseSceneNode (ToyMaker)
BaseSimObjectAspect (ToyMaker)
BaseSystem (ToyMaker)
BlurRenderStage (ToyMaker)
Board
BoardLocations
BuiltinModelMatrixAllocator (ToyMaker)
BuiltinVertexData (ToyMaker)
C
CameraProperties (ToyMaker)
CameraSystem (ToyMaker)
ColorBufferDefinition (ToyMaker)
CommonActionData (ToyMaker)
ComponentArray (ToyMaker)
ComponentFromJSON (ToyMaker)
ComponentFromJSON< std::shared_ptr< TComponent >, Enable > (ToyMaker)
ComponentFromJSON< std::shared_ptr< TResource >, typename std::enable_if< std::is_base_of< IResource, TResource >::value >::type > (ToyMaker)
ComponentManager (ToyMaker)
D
Dice
DiceData
E
ECSWorld (ToyMaker)
Entity (ToyMaker)
F
FixedActionBinding (ToyMaker)
Framebuffer (ToyMaker)
FramebufferFromDescription (ToyMaker)
G
GameOfUrModel
GamePhaseData
GamePieceData
GameRecord
GameScoreData
GeometryRenderStage (ToyMaker)
SceneNodeCore::getByPath_Helper (ToyMaker)
SceneNodeCore::getByPath_Helper< BaseSimObjectAspect & > (ToyMaker)
SceneNodeCore::getByPath_Helper< std::shared_ptr< TObject >, typename std::enable_if_t< std::is_base_of< SceneNodeCore, TObject >::value > > (ToyMaker)
SceneNodeCore::getByPath_Helper< TAspect &, std::enable_if_t< std::is_base_of< BaseSimObjectAspect, TAspect >::value > > (ToyMaker)
ComponentManager::getComponentTypeName (ToyMaker)
ComponentManager::getComponentTypeName< std::shared_ptr< TComponent > > (ToyMaker)
SceneSystem::getNodeByID_Helper (ToyMaker)
SceneSystem::getNodeByID_Helper< TSceneNode, typename std::enable_if_t< std::is_base_of< SceneNodeCore, TSceneNode >::value > > (ToyMaker)
H
hash< ToyMaker::ActionDefinition > (std)
hash< ToyMaker::InputCombo > (std)
hash< ToyMaker::InputFilter > (std)
hash< ToyMaker::InputSourceDescription > (std)
House
HouseData
I
IActionHandler (ToyMaker)
IHoverable
ILeftClickable
InputAttributesType (ToyMaker)
InputCombo (ToyMaker)
InputFilter (ToyMaker)
InputManager (ToyMaker)
InputSourceDescription (ToyMaker)
InstanceAttributeDescriptor (ToyMaker)
InstanceLayout (ToyMaker)
Interpolator (ToyMaker)
IResource (ToyMaker)
IResourceConstructor (ToyMaker)
IResourceFactory (ToyMaker)
ISignal (ToyMaker)
ISignalObserver (ToyMaker)
IUsePointer
K
SceneNodeCore::Key (ToyMaker)
L
SpatialQuerySystem::LightBoundsComputeSystem (ToyMaker)
LightEmissionData (ToyMaker)
LightingRenderStage (ToyMaker)
LightInstanceAllocator (ToyMaker)
RenderSystem::LightQueue (ToyMaker)
LightRenderUnit (ToyMaker)
M
Material (ToyMaker)
MaterialFromDescription (ToyMaker)
MoveResultData
N
NineSlicePanel
NineSlicePanelFromDescription
O
ObjectBounds (ToyMaker)
Octree (ToyMaker)
OctreeNode (ToyMaker)
OneAxisActionData (ToyMaker)
RenderSystem::OpaqueQueue (ToyMaker)
OpaqueRenderUnit (ToyMaker)
P
Piece
PieceIdentity
PieceType
Placement (ToyMaker)
Plane (ToyMaker)
Player
PlayerCPURandom
PlayerData
PlayerLocal
Q
QueryClick
R
RangeMapperLinear (ToyMaker)
Ray (ToyMaker)
RBO (ToyMaker)
Registrator (ToyMaker)
ViewportNode::RenderConfiguration (ToyMaker)
RenderDebugViewer
RenderSet (ToyMaker)
RenderSystem (ToyMaker)
ResizeRenderStage (ToyMaker)
Resource (ToyMaker)
ResourceConstructor (ToyMaker)
ResourceDatabase (ToyMaker)
ResourceFactory (ToyMaker)
S
SceneFromDescription (ToyMaker)
SceneFromFile (ToyMaker)
SceneHierarchyData (ToyMaker)
SceneNode (ToyMaker)
SceneNodeCore (ToyMaker)
SceneNodeFromDescription (ToyMaker)
SceneSystem::SceneSubworld (ToyMaker)
SceneSystem (ToyMaker)
ScreenRenderStage (ToyMaker)
ShaderProgram (ToyMaker)
ShaderProgramFromFile (ToyMaker)
Signal (ToyMaker)
Signal_ (ToyMaker)
SignalObserver (ToyMaker)
SignalObserver_ (ToyMaker)
SignalTracker (ToyMaker)
SimCore (ToyMaker)
SimObject (ToyMaker)
SimObjectAspect (ToyMaker)
SimObjectFromDescription (ToyMaker)
SimSystem (ToyMaker)
SkyboxRenderStage (ToyMaker)
SpatialQuerySystem (ToyMaker)
StaticMesh (ToyMaker)
StaticMeshCuboidDimensions (ToyMaker)
StaticMeshFromDescription (ToyMaker)
StaticMeshRectangleDimensions (ToyMaker)
StaticMeshSphereLatLong (ToyMaker)
StaticModel (ToyMaker)
SpatialQuerySystem::StaticModelBoundsComputeSystem (ToyMaker)
StaticModelCuboidDimensions (ToyMaker)
StaticModelFromFile (ToyMaker)
StaticModelRectangleDimensions (ToyMaker)
StaticModelSphereLatLong (ToyMaker)
System (ToyMaker)
System< TSystemDerived, std::tuple< TListenedForComponents... >, std::tuple< TRequiredComponents... > > (ToyMaker)
SystemManager (ToyMaker)
ECSWorld::SystemRegistrationArgs (ToyMaker)
ECSWorld::SystemRegistrationArgs< TSystemDerived, std::tuple< TListenedForComponents... >, std::tuple< TRequiredComponents... > > (ToyMaker)
T
TextFont (ToyMaker)
TextFontFromFile (ToyMaker)
Texture (ToyMaker)
TextureFromColorBufferDefinition (ToyMaker)
TextureFromFile (ToyMaker)
ThreeAxisActionData (ToyMaker)
TonemappingRenderStage (ToyMaker)
Transform (ToyMaker)
ObjectBounds::TrueVolume (ToyMaker)
TutorialContent
TwoAxisActionData (ToyMaker)
U
UIButton
UIImage
UIPanel
UIText
UnmappedInputValue (ToyMaker)
UrController
UrLookAtBoard
UrPieceAnimationKey
UrPlayerControls
UrRecords
UrSceneManager
UrSceneView
UrUINavigation
UrUIRecordsBrowser
UrUITutorialsBrowser
UrUIVersion
UrUIView
V
VertexAttributeDescriptor (ToyMaker)
VertexLayout (ToyMaker)
ViewportNode::ViewportChildComp_ (ToyMaker)
ViewportNode (ToyMaker)
ViewportNodeFromDescription (ToyMaker)
Volume (ToyMaker)
VolumeBase_ (ToyMaker)
VolumeBox (ToyMaker)
VolumeCapsule (ToyMaker)
VolumeSphere (ToyMaker)
W
WindowContext (ToyMaker)