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Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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Data returned by GameOfUrModel when queried about a player. More...
#include <model.hpp>
Public Attributes | |
| PlayerID | mPlayer |
| The player (A or B) this data is about. | |
| RoleID | mRole |
| The piece set this player is using this game (black or white). | |
| bool | mIsWinner |
| Whether this player is the winner of the game. | |
| uint8_t | mCounters |
| The number of counters currently held by this player. | |
| uint8_t | mNUnlaunchedPieces |
| The number of pieces this player hasn't yet launched. | |
| uint8_t | mNBoardPieces |
| The number of this player's pieces on the board. | |
| uint8_t | mNVictoryPieces |
| The number of this player's pieces which have completed the route. | |
Data returned by GameOfUrModel when queried about a player.