Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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Data returned by GameOfUrModel when queried about a player. More...
#include <model.hpp>
Public Attributes | |
PlayerID | mPlayer |
The player (A or B) this data is about. | |
RoleID | mRole |
The piece set this player is using this game (black or white). | |
bool | mIsWinner |
Whether this player is the winner of the game. | |
uint8_t | mCounters |
The number of counters currently held by this player. | |
uint8_t | mNUnlaunchedPieces |
The number of pieces this player hasn't yet launched. | |
uint8_t | mNBoardPieces |
The number of this player's pieces on the board. | |
uint8_t | mNVictoryPieces |
The number of this player's pieces which have completed the route. | |
Data returned by GameOfUrModel when queried about a player.