Game of Ur
0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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UrPieceAnimationKey Struct Reference
Public Attributes
uint32_t
mTime
PieceIdentity
mPieceIdentity
ToyMaker::Placement
mPlacement
bool
mRemove
{ false }
The documentation for this struct was generated from the following file:
src/app/
ur_scene_view.hpp
UrPieceAnimationKey
Generated on
for Game of Ur by
1.17.0