Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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GamePieceData Struct Reference

Data returned by GameOfUrModel when queried about the state of a single game piece. More...

#include <model.hpp>

Public Attributes

PieceIdentity mIdentity
 The identity of this piece, its owner and type.
 
Piece::State mState
 The state of this piece.
 
glm::u8vec2 mLocation
 The location of this piece on the board (if it is on the board).
 

Detailed Description

Data returned by GameOfUrModel when queried about the state of a single game piece.


The documentation for this struct was generated from the following file: