|
Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
|
A struct containing information about a piece, including its name and information. More...
#include <piece_type.hpp>
Public Types | |
| enum | LaunchType { ONE_BEFORE_ROSETTE , SAME_AS_LAUNCH_ROLL } |
| The way a piece of some type can be launched. | |
Public Attributes | |
| std::string | mName |
| The name of this type of piece, for display. | |
| uint8_t | mLaunchRoll |
| The roll required in order to launch this type of piece. | |
| LaunchType | mLaunchType |
| The type of launch action applicable to this piece. | |
| uint8_t | mCost |
| The number of counters won or lost depending on whether or not this piece succeeds in landing on a rosette house. | |
A struct containing information about a piece, including its name and information.