Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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DiceData Struct Reference

Data returned by GameOfUrModel when queried for dice related information. More...

#include <model.hpp>

Public Attributes

Dice::State mState
 The state of the dice.
 
uint8_t mPrimaryRoll
 The value shown by the primary die.
 
bool mSecondaryRoll
 The value shown by the secondary die.
 
uint8_t mResultScore
 The result score the two die together produce in the current game phase.
 
uint8_t mPreviousResult
 The result dice score from the previous turn.
 

Detailed Description

Data returned by GameOfUrModel when queried for dice related information.


The documentation for this struct was generated from the following file: