Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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Data returned by GameOfUrModel when queried about the state of a House. More...
#include <model.hpp>
Public Attributes | |
House::Type | mType |
The house's type. | |
House::Region | mRegion |
The region the house is in. | |
PieceIdentity | mOccupant |
The identity of the piece occupying this house, if any. | |
glm::u8vec2 | mLocation |
The location of this house as per the game board. | |
glm::i8vec2 | mNextCellDirection |
The direction from this house to the next house (or to the end of the route, if this house is the last one). | |
Data returned by GameOfUrModel when queried about the state of a House.