Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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HouseData Struct Reference

Data returned by GameOfUrModel when queried about the state of a House. More...

#include <model.hpp>

Public Attributes

House::Type mType
 The house's type.
 
House::Region mRegion
 The region the house is in.
 
PieceIdentity mOccupant
 The identity of the piece occupying this house, if any.
 
glm::u8vec2 mLocation
 The location of this house as per the game board.
 
glm::i8vec2 mNextCellDirection
 The direction from this house to the next house (or to the end of the route, if this house is the last one).
 

Detailed Description

Data returned by GameOfUrModel when queried about the state of a House.


The documentation for this struct was generated from the following file: