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Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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Data returned by GameOfUrModel when queried about the state of a House. More...
#include <model.hpp>
Public Attributes | |
| House::Type | mType |
| The house's type. | |
| House::Region | mRegion |
| The region the house is in. | |
| PieceIdentity | mOccupant |
| The identity of the piece occupying this house, if any. | |
| glm::u8vec2 | mLocation |
| The location of this house as per the game board. | |
| glm::i8vec2 | mNextCellDirection |
| The direction from this house to the next house (or to the end of the route, if this house is the last one). | |
Data returned by GameOfUrModel when queried about the state of a House.