Here is a list of all documented functions with links to the class documentation for each member:
- o -
- Octree() : ToyMaker::Octree
- OctreeNode() : ToyMaker::OctreeNode
- onActivated() : PlayerCPURandom, PlayerLocal, ToyMaker::BaseSimObjectAspect, ToyMaker::SceneNodeCore, ToyMaker::SimObject, ToyMaker::ViewportNode, UIButton, UIImage, UIPanel, UIText, UrController, UrLookAtBoard, UrRecords, UrSceneManager, UrSceneView, UrUIRecordsBrowser, UrUITutorialsBrowser, UrUIVersion, UrUIView
- onApplicationEnd() : ToyMaker::SceneSystem
- onApplicationInitialize() : ToyMaker::SceneSystem
- onApplicationStart() : ToyMaker::SceneSystem
- onAttached() : ToyMaker::BaseSimObjectAspect
- onCreated() : ToyMaker::SceneNodeCore
- onDeactivated() : ToyMaker::BaseSimObjectAspect, ToyMaker::SceneNodeCore, ToyMaker::SimObject, ToyMaker::ViewportNode, UrRecords
- onDestroyed() : ToyMaker::BaseSystem, ToyMaker::SceneNodeCore
- onDetached() : ToyMaker::BaseSimObjectAspect
- onDiceRollAttempted() : PlayerLocal, UrController
- onEntityDisabled() : ToyMaker::BaseSystem, ToyMaker::CameraSystem, ToyMaker::SpatialQuerySystem
- onEntityEnabled() : ToyMaker::BaseSystem, ToyMaker::CameraSystem, ToyMaker::SpatialQuerySystem::LightBoundsComputeSystem, ToyMaker::SpatialQuerySystem, ToyMaker::SpatialQuerySystem::StaticModelBoundsComputeSystem
- onEntityUpdated() : ToyMaker::BaseSystem, ToyMaker::CameraSystem, ToyMaker::SpatialQuerySystem::LightBoundsComputeSystem, ToyMaker::SpatialQuerySystem, ToyMaker::SpatialQuerySystem::StaticModelBoundsComputeSystem
- onInitialize() : ToyMaker::BaseSystem, ToyMaker::RenderSystem::LightQueue, ToyMaker::RenderSystem
- onLaunchPieceAttempted() : PlayerLocal, UrController
- onLeftClick() : QueryClick
- onLeftRelease() : QueryClick
- onMoveBoardPieceAttempted() : PlayerLocal, UrController
- onMovePrompted() : PlayerCPURandom, PlayerLocal
- onNextTurnAttempted() : PlayerLocal, UrController
- onPointerEnter() : IHoverable, UIButton
- onPointerLeave() : IHoverable, UIButton
- onPointerLeftClick() : BoardLocations, ILeftClickable, UIButton
- onPointerLeftRelease() : BoardLocations, ILeftClickable, UIButton
- onPointerMove() : QueryClick
- onPostRenderStep() : ToyMaker::BaseSystem
- onPostTransformUpdate() : ToyMaker::BaseSystem
- onPreRenderStep() : ToyMaker::BaseSystem, ToyMaker::CameraSystem
- onSimulationActivated() : ToyMaker::BaseSystem, ToyMaker::CameraSystem, ToyMaker::SpatialQuerySystem
- onSimulationDeactivated() : ToyMaker::BaseSystem
- onSimulationPostStep() : ToyMaker::BaseSystem
- onSimulationPreStep() : ToyMaker::BaseSystem
- onSimulationStep() : ToyMaker::BaseSystem, ToyMaker::SimSystem, ToyMaker::SpatialQuerySystem
- onVariableStep() : ToyMaker::BaseSystem, ToyMaker::SimSystem
- onViewSubscribed() : UrController
- onViewUpdatesCompleted() : UrController
- onWorldEntityUpdate() : ToyMaker::SceneSystem
- OpaqueQueue() : ToyMaker::RenderSystem::OpaqueQueue
- OpaqueRenderUnit() : ToyMaker::OpaqueRenderUnit
- operator bool() : ToyMaker::InputCombo, ToyMaker::InputFilter, ToyMaker::InputSourceDescription
- operator QualifiedActionName() : ToyMaker::ActionDefinition
- operator!=() : ToyMaker::Placement
- operator()() : ToyMaker::ComponentManager::getComponentTypeName< TComponent >, ToyMaker::ComponentManager::getComponentTypeName< std::shared_ptr< TComponent > >, ToyMaker::Interpolator< T >, ToyMaker::RangeMapperLinear, ToyMaker::SignalObserver_< TArgs >
- operator+() : ToyMaker::AxisAlignedBounds
- operator<() : ToyMaker::ActionDefinition, ToyMaker::InputCombo, ToyMaker::InputFilter, ToyMaker::InputSourceDescription, ToyMaker::LightRenderUnit, ToyMaker::OpaqueRenderUnit
- operator=() : GameOfUrModel, ToyMaker::Entity, ToyMaker::Material, ToyMaker::ShaderProgram, ToyMaker::SignalTracker, ToyMaker::StaticMesh, ToyMaker::StaticModel
- operator==() : ToyMaker::ActionDefinition, ToyMaker::InputCombo, ToyMaker::InputFilter, ToyMaker::InputSourceDescription, ToyMaker::InstanceAttributeDescriptor, ToyMaker::Placement, ToyMaker::VertexAttributeDescriptor
- operator[]() : ToyMaker::InputManager
- overrideAspects() : ToyMaker::SceneFromDescription
- overrideComponents() : ToyMaker::SceneFromDescription