Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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UIPanel Class Reference

UI aspect responsible for managing and rendering a NineSlicePanel texture on the UI. More...

#include <ui_panel.hpp>

Inheritance diagram for UIPanel:
ToyMaker::SimObjectAspect< UIPanel > ToyMaker::BaseSimObjectAspect ToyMaker::SignalTracker ToyMaker::IActionHandler

Public Member Functions

 UIPanel ()
 Constructs a new UIPanel aspect.
 
std::shared_ptr< BaseSimObjectAspect > clone () const override
 Constructs a new UIPanel instance using this one as a blueprint.
 
void onActivated () override
 Loads and renders the texture of a panel per its configuration.
 
void updateContentSize (glm::vec2 contentSize)
 Updates the size of the central region of the NineSlicePanel.
 
void updateAnchor (glm::vec2 anchor)
 Updates the point considered the new origin for this object, where (0,0) represents the top left corner of the object, and (1,1) the bottom right corner.
 
void updateBasePanel (std::shared_ptr< NineSlicePanel > newPanel)
 Changes the panel resource used to create this object's panel texture.
 
- Public Member Functions inherited from ToyMaker::BaseSimObjectAspect
virtual ~BaseSimObjectAspect ()=default
 Destroys this object.
 
virtual void simulationUpdate (uint32_t simStepMillis)
 Overriding this allows an aspect to respond to simulation updates.
 
virtual void variableUpdate (uint32_t variableStepMillis)
 Overriding this allows an aspect to respond to variable updates.
 
bool handleAction (const ActionData &actionData, const ActionDefinition &actionDefinition) override final
 Pipes an action received from the InputManager via our SimObject to all that action's handler methods on this aspect.
 
ViewportNodegetLocalViewport ()
 Returns the closest ancestor viewport to this node, if one exists (which it should, since this shouldn't be called until this aspect is attached to an active SimObject).
 
- Public Member Functions inherited from ToyMaker::SignalTracker
 SignalTracker ()
 Constructs a new SignalTracker object.
 
 SignalTracker (const SignalTracker &other)
 Constructs a new SignalTracker.
 
SignalTrackeroperator= (const SignalTracker &other)
 Copy assignment operator.
 
 SignalTracker (SignalTracker &&other)
 Moves resources from another SignalTracker into this one, invalidating them from the other.
 
SignalTrackeroperator= (SignalTracker &&other)
 Moves resources from another SignalTracker into this one, destroying this tracker's resources in the process.
 
void connect (const std::string &theirSignal, const std::string &ourObserver, SignalTracker &other)
 Method that connects one of this objects SignalObservers to another tracker's Signal.
 

Static Public Member Functions

static std::string getSimObjectAspectTypeName ()
 Gets the aspect type string associated with this class.
 
static std::shared_ptr< BaseSimObjectAspect > create (const nlohmann::json &jsonAspectProperties)
 Constructs a new UIPanel instance based on its JSON description.
 

Private Member Functions

void recomputeTexture ()
 The method responsible for actually creating the new texture through the loaded panel resource.
 

Private Attributes

std::shared_ptr< NineSlicePanelmBasePanel {}
 The panel resource used to create this texture.
 
glm::vec2 mContentSize {0.f, 0.f}
 The size of the central area of the nine slice panel in which content can be displayed.
 
glm::vec2 mAnchor {0.f, 0.f}
 The point considered the origin of this object, where (0,0) represents the top left corner and (1,1) the bottom right corner.
 

Additional Inherited Members

- Protected Member Functions inherited from ToyMaker::SimObjectAspect< UIPanel >
 SimObjectAspect (int explicitlyInitializeMe)
 
- Protected Member Functions inherited from ToyMaker::BaseSimObjectAspect
 BaseSimObjectAspect (const BaseSimObjectAspect &other)=delete
 
 BaseSimObjectAspect (BaseSimObjectAspect &&other)=delete
 
SimObjectgetSimObject ()
 Returns the sim object that this aspect is attached to.
 
template<typename TComponent>
void addComponent (const TComponent &component)
 Adds a component of some type to the underlying entity.
 
template<typename TComponent>
bool hasComponent ()
 Tests whether a component of some specific type is present on the object.
 
template<typename TComponent>
void updateComponent (const TComponent &component)
 Updates the value of a component belonging to this object to a new one.
 
template<typename TComponent>
TComponent getComponent (const float simulationProgress=1.f) const
 Gets the value of a component belonging to this object.
 
template<typename TComponent>
void removeComponent ()
 Removes a component of some type belonging to the underlying SimObject.
 
void addAspect (const nlohmann::json &jsonAspectProperties)
 Adds a new aspect to the underlying SimObject constructed based on its properties in JSON.
 
void addAspect (const BaseSimObjectAspect &aspect)
 Adds a new aspect to the underlying SimObject copied from an already existing aspect.
 
template<typename TSimObjectAspect>
bool hasAspect () const
 Tests whether an aspect of a particular type is attached to the underlying SimObject.
 
bool hasAspect (const std::string &aspectType) const
 Tests whether an aspect of a particular type is attached to the underlying SimObject.
 
template<typename TSimObjectAspect>
TSimObjectAspect & getAspect ()
 Gets an aspect of a particular type belonging to the underlying SimObject.
 
BaseSimObjectAspectgetAspect (const std::string &aspectType)
 Gets (a base class reference to) an aspect of a particular type belonging to the underlying SimObject.
 
template<typename TSimObjectAspect>
void removeAspect ()
 Removes an aspect from the underlying SimObject.
 
void addOrReplaceAspect (const BaseSimObjectAspect &aspect)
 Adds or replaces an aspect on the underlying SimObject with a new aspect constructed as a copy of another.
 
void addOrReplaceAspect (const nlohmann::json &jsonAspectProperties)
 Adds or replaces an aspect on the underlying SimObject with a new aspect constructed from its JSON description.
 
std::weak_ptr< FixedActionBindingdeclareFixedActionBinding (const std::string &context, const std::string &action, std::function< bool(const ActionData &, const ActionDefinition &)>)
 Binds some method (or any function) present on this object to an action generated by the InputManager.
 
EntityID getEntityID () const
 Gets the ID of the ECSWorld Entity belonging to our SimObject.
 
std::weak_ptr< ECSWorldgetWorld () const
 Gets a weak reference to the ECSWorld to which our SimObject's entity belongs.
 
- Static Protected Member Functions inherited from ToyMaker::BaseSimObjectAspect
template<typename TSimObjectAspectDerived>
static void registerAspect ()
 Registers an implementation of an aspect with the SimSystem.
 

Detailed Description

UI aspect responsible for managing and rendering a NineSlicePanel texture on the UI.

Usage:

Its appearance in JSON is as follows:

{
"type": "UIPanel",
"anchor": [1.0, 0.0],
"content_size": [454.0, 764.0],
"panel_resource_name": "Bad_Panel"
}

Member Function Documentation

◆ clone()

std::shared_ptr< ToyMaker::BaseSimObjectAspect > UIPanel::clone ( ) const
overridevirtual

Constructs a new UIPanel instance using this one as a blueprint.

Returns
std::shared_ptr<BaseSimObjectAspect> The newly constructed UIPanel instance.

Implements ToyMaker::BaseSimObjectAspect.

◆ create()

std::shared_ptr< ToyMaker::BaseSimObjectAspect > UIPanel::create ( const nlohmann::json & jsonAspectProperties)
static

Constructs a new UIPanel instance based on its JSON description.

Parameters
jsonAspectPropertiesThe JSON description of a UIPanel.
Returns
std::shared_ptr<BaseSimObjectAspect> The newly constructed UIPanel instance.

◆ getSimObjectAspectTypeName()

static std::string UIPanel::getSimObjectAspectTypeName ( )
inlinestatic

Gets the aspect type string associated with this class.

Returns
std::string The aspect type string associated with this class.

◆ onActivated()

void UIPanel::onActivated ( )
overridevirtual

Loads and renders the texture of a panel per its configuration.

Reimplemented from ToyMaker::BaseSimObjectAspect.

◆ updateAnchor()

void UIPanel::updateAnchor ( glm::vec2 anchor)

Updates the point considered the new origin for this object, where (0,0) represents the top left corner of the object, and (1,1) the bottom right corner.

Parameters
anchorThe point considered the new origin of this object.

◆ updateBasePanel()

void UIPanel::updateBasePanel ( std::shared_ptr< NineSlicePanel > newPanel)

Changes the panel resource used to create this object's panel texture.

Parameters
newPanelThe new panel resource used to render this object's texture.

◆ updateContentSize()

void UIPanel::updateContentSize ( glm::vec2 contentSize)

Updates the size of the central region of the NineSlicePanel.

Parameters
contentSizeThe new content display region of the NineSlicePanel.

The documentation for this class was generated from the following files: