Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
Loading...
Searching...
No Matches

A collection of ResourceConstructor classes responsible for loading a scene into the engine. More...

Go to the source code of this file.

Classes

class  ToyMaker::SceneFromFile
 Constructs a scene tree from a file containing its JSON description. More...
 
class  ToyMaker::SceneFromDescription
 Constructs a scene tree (separate from the scene tree) based on its description in JSON. More...
 
class  ToyMaker::SceneNodeFromDescription
 Constructs a scene node based on its description in JSON. More...
 
class  ToyMaker::SimObjectFromDescription
 Constructs a SimObject from its description in JSON. More...
 
class  ToyMaker::ViewportNodeFromDescription
 Constructs a ViewportNode from its description in JSON. More...
 

Namespaces

namespace  ToyMaker
 Namespace containing all class definitions and functions related to the ToyMaker engine.
 

Detailed Description

A collection of ResourceConstructor classes responsible for loading a scene into the engine.

Author
Zoheb Shujauddin (zoheb.nosp@m.2424.nosp@m.@gmai.nosp@m.l.co.nosp@m.m)
Version
0.3.2
Date
2025-09-06