Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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ToyMaker Engine

Topics

 Core
 
 Resource Database
 
 Input System
 
 Render System
 
 Scene System
 
 User Object-Oriented Logic
 
 Spatial Queries
 
 Text
 
 Serialization
 

Files

file  window_context_manager.hpp
 Contains classes and functions for managing the (at present, single) window of this application.
 

Namespaces

namespace  ToyMaker
 Namespace containing all class definitions and functions related to the ToyMaker engine.
 

Classes

class  ToyMaker::WindowContext
 A class providing access to various window management methods and window event Signals. More...
 

Detailed Description