Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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Topics | |
Core | |
Resource Database | |
Input System | |
Render System | |
Scene System | |
User Object-Oriented Logic | |
Spatial Queries | |
Text | |
Serialization | |
Files | |
file | window_context_manager.hpp |
Contains classes and functions for managing the (at present, single) window of this application. | |
Namespaces | |
namespace | ToyMaker |
Namespace containing all class definitions and functions related to the ToyMaker engine. | |
Classes | |
class | ToyMaker::WindowContext |
A class providing access to various window management methods and window event Signals. More... | |