Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
Loading...
Searching...
No Matches
ur_ui_navigation.hpp File Reference

Contains the class definition for the aspect which informs the UrSceneManager that a scene change is required upon receiving a corresponding UI event. More...

#include <glm/gtx/string_cast.hpp>
#include "toymaker/sim_system.hpp"

Go to the source code of this file.

Classes

class  UrUINavigation
 The aspect class responsible for connecting the UI in the current scene with the game scene manager. Responds to navigation UI events with scene changes. More...
 

Detailed Description

Contains the class definition for the aspect which informs the UrSceneManager that a scene change is required upon receiving a corresponding UI event.

Author
Zoheb Shujauddin (zoheb.nosp@m.2424.nosp@m.@gmai.nosp@m.l.co.nosp@m.m)
Version
0.3.2
Date
2025-09-13