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Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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Contains the definition of the class representing and controlling the 3D scene in which the game is played. More...
#include "toymaker/sim_system.hpp"#include "toymaker/signals.hpp"#include "toymaker/text_render.hpp"#include "board_locations.hpp"#include "game_of_ur_data/model.hpp"Go to the source code of this file.
Classes | |
| class | UrSceneView |
| The class responsible for managing the 3D representation and interactions of a game in progress. More... | |
| struct | UrPieceAnimationKey |
Functions | |
| bool | operator< (const UrPieceAnimationKey &one, const UrPieceAnimationKey &two) |
Contains the definition of the class representing and controlling the 3D scene in which the game is played.