Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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ur_scene_view.hpp File Reference

Contains the definition of the class representing and controlling the 3D scene in which the game is played. More...

#include "toymaker/sim_system.hpp"
#include "toymaker/signals.hpp"
#include "toymaker/text_render.hpp"
#include "board_locations.hpp"
#include "game_of_ur_data/model.hpp"

Go to the source code of this file.

Classes

class  UrSceneView
 The class responsible for managing the 3D representation and interactions of a game in progress. More...
 
struct  UrPieceAnimationKey
 

Functions

bool operator< (const UrPieceAnimationKey &one, const UrPieceAnimationKey &two)
 

Detailed Description

Contains the definition of the class representing and controlling the 3D scene in which the game is played.

Author
Zoheb Shujauddin (zoheb.nosp@m.2424.nosp@m.@gmai.nosp@m.l.co.nosp@m.m)
Version
0.3.2
Date
2025-09-13