Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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ur_scene_manager.hpp File Reference

Contains the definition for the class responsible for transitioning between scenes/views available in the game. More...

#include <glm/gtx/string_cast.hpp>
#include "toymaker/sim_system.hpp"

Go to the source code of this file.

Classes

class  UrSceneManager
 The aspect class responsible for transitioning between the scenes availabe in the game. More...
 

Detailed Description

Contains the definition for the class responsible for transitioning between scenes/views available in the game.

Author
Zoheb Shujauddin (zoheb.nosp@m.2424.nosp@m.@gmai.nosp@m.l.co.nosp@m.m)
Version
0.3.2
Date
2025-09-13