Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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ur_records.hpp File Reference

Contains aspect class definition for the records save system. More...

#include "toymaker/sim_system.hpp"
#include "game_of_ur_data/model.hpp"
#include "game_of_ur_data/serialize.hpp"

Go to the source code of this file.

Classes

struct  GameRecord
 The details of a single completed game. More...
 
class  UrRecords
 Class responsible for loading, validating, and storing records of all completed games played on this platform. More...
 

Functions

void from_json (const nlohmann::json &json, GameRecord &gameRecord)
 
void to_json (nlohmann::json &json, const GameRecord &gameRecord)
 

Detailed Description

Contains aspect class definition for the records save system.

Author
Zoheb Shujauddin (zoheb.nosp@m.2424.nosp@m.@gmai.nosp@m.l.co.nosp@m.m)
Version
0.3.2
Date
2025-09-14