Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
|
Contains aspect class definition for the records save system. More...
#include "toymaker/sim_system.hpp"
#include "game_of_ur_data/model.hpp"
#include "game_of_ur_data/serialize.hpp"
Go to the source code of this file.
Classes | |
struct | GameRecord |
The details of a single completed game. More... | |
class | UrRecords |
Class responsible for loading, validating, and storing records of all completed games played on this platform. More... | |
Functions | |
void | from_json (const nlohmann::json &json, GameRecord &gameRecord) |
void | to_json (nlohmann::json &json, const GameRecord &gameRecord) |
Contains aspect class definition for the records save system.