Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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ToyMaker::TwoAxisActionData Struct Reference

Actions that have two axes of data. (Pointer locations, movement direction input, pitch+roll, etc.) More...

#include <input_data.hpp>

Public Attributes

CommonActionData mCommonData { .mType {ActionType::TWO_AXIS} }
 Common action metadata.
 
glm::dvec2 mValue { 0.f }
 Two float values, normalized (or not, for location states)
 

Detailed Description

Actions that have two axes of data. (Pointer locations, movement direction input, pitch+roll, etc.)


The documentation for this struct was generated from the following file: