Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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Actions described by 3 axes (I can't think of any examples for this) More...
#include <input_data.hpp>
Public Attributes | |
CommonActionData | mCommonData { .mType{ActionType::THREE_AXIS} } |
Common action metadata. | |
glm::dvec3 | mValue { 0.f } |
Three float values, normalized (or not, for values representing location) | |
Actions described by 3 axes (I can't think of any examples for this)