Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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A set of numbers describing a plane situated somewhere in the world. More...
#include <spatial_query_basic_types.hpp>
Public Member Functions | |
bool | isSensible () const |
Tests whether the plane described is sensible (as opposed to invalid, infinite, or degenerate). | |
Public Attributes | |
glm::vec3 | mPointOnPlane { 0.f } |
A known point on the plane. | |
glm::vec3 | mNormal { 0.f, 0.f, -1.f } |
A vector normal to the plane. | |
A set of numbers describing a plane situated somewhere in the world.
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inline |
Tests whether the plane described is sensible (as opposed to invalid, infinite, or degenerate).
true | The plane is sensible; |
false | The plane is not sensible; |