Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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A class that, perhaps just as unnecessarily, stores a value of InputAttributesValueType. More...
#include <input_data.hpp>
Public Member Functions | |
InputAttributesType (InputAttributesValueType value) | |
operator InputAttributesValueType () const | |
Public Attributes | |
InputAttributesValueType | mValue {0} |
A class that, perhaps just as unnecessarily, stores a value of InputAttributesValueType.