Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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ToyMaker::InputAttributesType Struct Reference

A class that, perhaps just as unnecessarily, stores a value of InputAttributesValueType. More...

#include <input_data.hpp>

Public Member Functions

 InputAttributesType (InputAttributesValueType value)
 
 operator InputAttributesValueType () const
 

Public Attributes

InputAttributesValueType mValue {0}
 

Detailed Description

A class that, perhaps just as unnecessarily, stores a value of InputAttributesValueType.


The documentation for this struct was generated from the following file: