Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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This is the complete list of members for ToyMaker::InputAttributesType, including all inherited members.
InputAttributesType()=default (defined in ToyMaker::InputAttributesType) | ToyMaker::InputAttributesType | |
InputAttributesType(InputAttributesValueType value) (defined in ToyMaker::InputAttributesType) | ToyMaker::InputAttributesType | inline |
mValue (defined in ToyMaker::InputAttributesType) | ToyMaker::InputAttributesType | |
operator InputAttributesValueType() const (defined in ToyMaker::InputAttributesType) | ToyMaker::InputAttributesType | inline |