Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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A file containing class definitions for wrappers over OpenGL shader programs. More...
#include <string>
#include <map>
#include <GL/glew.h>
#include <glm/glm.hpp>
#include "core/resource_database.hpp"
Go to the source code of this file.
Classes | |
class | ToyMaker::ShaderProgram |
A wrapper over OpenGL's shader programs. More... | |
class | ToyMaker::ShaderProgramFromFile |
Constructs a ShaderProgram from its shader program header, found at a particular path. More... | |
Namespaces | |
namespace | ToyMaker |
Namespace containing all class definitions and functions related to the ToyMaker engine. | |
A file containing class definitions for wrappers over OpenGL shader programs.