Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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registrator.hpp File Reference

Contains the definition for the Registrator<T> utility class, used anywhere that automatic registration of some kind during the static initialization phase of a program is required. More...

Go to the source code of this file.

Classes

class  ToyMaker::Registrator< TRegisterable >
 Helper class for registering a class at program startup. More...
 

Namespaces

namespace  ToyMaker
 Namespace containing all class definitions and functions related to the ToyMaker engine.
 

Detailed Description

Contains the definition for the Registrator<T> utility class, used anywhere that automatic registration of some kind during the static initialization phase of a program is required.

Author
Zoheb Shujauddin (zoheb.nosp@m.2424.nosp@m.@gmai.nosp@m.l.co.nosp@m.m)
Version
0.3.2
Date
2025-09-06