Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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Contains the QueryClick class definition, responsible for calling pointer click callbacks for objects in its world that support it. More...
#include "toymaker/camera_system.hpp"
#include "toymaker/sim_system.hpp"
#include "toymaker/input_system/input_system.hpp"
#include "interface_pointer_callback.hpp"
Go to the source code of this file.
Classes | |
class | QueryClick |
The aspect responsible for conducting raycasts and calling pointer event callbacks on eligible objects. More... | |
Contains the QueryClick class definition, responsible for calling pointer click callbacks for objects in its world that support it.