Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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Contains definitions for pieces belonging to different sets used by competing players. More...
Go to the source code of this file.
Classes | |
struct | PieceIdentity |
Data uniquely identifying a piece used in the game. More... | |
class | Piece |
The state of a single piece of the game. More... | |
Functions | |
bool | operator< (const PieceIdentity &one, const PieceIdentity &two) |
bool | operator== (const PieceIdentity &one, const PieceIdentity &two) |
bool | operator!= (const PieceIdentity &one, const PieceIdentity &two) |
Contains definitions for pieces belonging to different sets used by competing players.