Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
Loading...
Searching...
No Matches
window_context_manager.hpp File Reference

Contains classes and functions for managing the (at present, single) window of this application. More...

#include <memory>
#include <SDL2/SDL.h>
#include <GL/glew.h>
#include <assimp/Importer.hpp>
#include <nlohmann/json.hpp>
#include <glm/glm.hpp>
#include "signals.hpp"

Go to the source code of this file.

Classes

class  ToyMaker::WindowContext
 A class providing access to various window management methods and window event Signals. More...
 

Namespaces

namespace  ToyMaker
 Namespace containing all class definitions and functions related to the ToyMaker engine.
 

Detailed Description

Contains classes and functions for managing the (at present, single) window of this application.

Author
Zoheb Shujauddin (zoheb.nosp@m.2424.nosp@m.@gmai.nosp@m.l.co.nosp@m.m)
Version
0.3.2
Date
2025-09-11