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Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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A system template that disables systems with this form of declaration. More...
#include <ecs_world.hpp>
A system template that disables systems with this form of declaration.
| TSystemDerived | The class that is derived from this one, as in CRTP |
| TListenedForComponentsTuple | A tuple of components that this system will listen for updates on. |
| TRequiredComponentsTuple | A tuple of components that an entity requires in order to be eligible for this system. |