Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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The base class for any signal that an object advertises. More...
#include <signals.hpp>
Public Member Functions | |
virtual void | registerObserver (std::weak_ptr< ISignalObserver > observer)=0 |
A method used by observers to declare their interest in this signal. | |
The base class for any signal that an object advertises.
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pure virtual |
A method used by observers to declare their interest in this signal.
observer | An object interested in this signal. |
Implemented in ToyMaker::Signal_< TArgs >, and ToyMaker::Signal_< TArgs... >.