activateFixedActionBindings() | ToyMaker::BaseSimObjectAspect | private |
ACTIVE enum value (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | private |
addAspect(const nlohmann::json &jsonAspectProperties) | ToyMaker::BaseSimObjectAspect | protected |
addAspect(const BaseSimObjectAspect &aspect) | ToyMaker::BaseSimObjectAspect | protected |
addComponent(const TComponent &component) | ToyMaker::BaseSimObjectAspect | protected |
addOrReplaceAspect(const BaseSimObjectAspect &aspect) | ToyMaker::BaseSimObjectAspect | protected |
addOrReplaceAspect(const nlohmann::json &jsonAspectProperties) | ToyMaker::BaseSimObjectAspect | protected |
AspectState enum name | ToyMaker::BaseSimObjectAspect | private |
attach(SimObject *owner) | ToyMaker::BaseSimObjectAspect | private |
ATTACHED enum value (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | private |
BaseSimObjectAspect()=default (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | protected |
BaseSimObjectAspect(const BaseSimObjectAspect &other)=delete (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | protected |
BaseSimObjectAspect(BaseSimObjectAspect &&other)=delete (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | protected |
clone() const override | QueryClick | virtual |
connect(const std::string &theirSignal, const std::string &ourObserver, SignalTracker &other) | ToyMaker::SignalTracker | |
create(const nlohmann::json &jsonAspectProperties) | QueryClick | static |
deactivateFixedActionBindings() | ToyMaker::BaseSimObjectAspect | private |
declareFixedActionBinding(const std::string &context, const std::string &action, std::function< bool(const ActionData &, const ActionDefinition &)>) | ToyMaker::BaseSimObjectAspect | protected |
declareSignal(const std::string &signalName) | ToyMaker::SignalTracker | inlineprivate |
declareSignalObserver(const std::string &observerName, std::function< void(TArgs...)> callbackFunction) | ToyMaker::SignalTracker | inlineprivate |
detach() | ToyMaker::BaseSimObjectAspect | private |
garbageCollection() | ToyMaker::SignalTracker | private |
getAspect() | ToyMaker::BaseSimObjectAspect | protected |
getAspect(const std::string &aspectType) | ToyMaker::BaseSimObjectAspect | protected |
getAspectTypeName() const override | ToyMaker::SimObjectAspect< QueryClick > | inlineprivatevirtual |
getComponent(const float simulationProgress=1.f) const | ToyMaker::BaseSimObjectAspect | protected |
getEntityID() const | ToyMaker::BaseSimObjectAspect | protected |
getLocalViewport() | ToyMaker::BaseSimObjectAspect | |
getSimObject() | ToyMaker::BaseSimObjectAspect | protected |
getSimObjectAspectTypeName() | QueryClick | inlinestatic |
getWorld() const | ToyMaker::BaseSimObjectAspect | protected |
handleAction(const ActionData &actionData, const ActionDefinition &actionDefinition) override final | ToyMaker::BaseSimObjectAspect | virtual |
handlerLeftClick | QueryClick | protected |
handlerLeftRelease | QueryClick | protected |
handlerPointerMove | QueryClick | protected |
hasAspect() const | ToyMaker::BaseSimObjectAspect | protected |
hasAspect(const std::string &aspectType) const | ToyMaker::BaseSimObjectAspect | protected |
hasComponent() | ToyMaker::BaseSimObjectAspect | protected |
isActive() | ToyMaker::BaseSimObjectAspect | inlineprivate |
isAttached() | ToyMaker::BaseSimObjectAspect | inlineprivate |
leftClickOn(ILeftClickable &clickable, glm::vec4 clickLocation) | IUsePointer | inlineprotected |
leftReleaseOn(ILeftClickable &clickable, glm::vec4 clickLocation) | IUsePointer | inlineprotected |
mFixedActionBindings | ToyMaker::BaseSimObjectAspect | private |
mObservers | ToyMaker::SignalTracker | private |
mPreviousQueryResults | QueryClick | private |
mSignals | ToyMaker::SignalTracker | private |
mSimObject | ToyMaker::BaseSimObjectAspect | private |
mState | ToyMaker::BaseSimObjectAspect | private |
onActivated() | ToyMaker::BaseSimObjectAspect | inlineprivatevirtual |
onActivated_() (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | private |
onAttached() | ToyMaker::BaseSimObjectAspect | inlineprivatevirtual |
onAttached_() (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | private |
onDeactivated() | ToyMaker::BaseSimObjectAspect | inlineprivatevirtual |
onDeactivated_() (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | private |
onDetached() | ToyMaker::BaseSimObjectAspect | inlineprivatevirtual |
onDetached_() (defined in ToyMaker::BaseSimObjectAspect) | ToyMaker::BaseSimObjectAspect | private |
onLeftClick(const ToyMaker::ActionData &actionData, const ToyMaker::ActionDefinition &actionDefinition) | QueryClick | protected |
onLeftRelease(const ToyMaker::ActionData &actionData, const ToyMaker::ActionDefinition &actionDefinition) | QueryClick | protected |
onPointerMove(const ToyMaker::ActionData &actionData, const ToyMaker::ActionDefinition &actionDefinition) | QueryClick | protected |
operator=(const SignalTracker &other) | ToyMaker::SignalTracker | |
operator=(SignalTracker &&other) | ToyMaker::SignalTracker | |
pointerEnter(IHoverable &hoverable, glm::vec4 hoverLocation) | IUsePointer | inlineprotected |
pointerLeave(IHoverable &hoverable) | IUsePointer | inlineprotected |
QueryClick() | QueryClick | inlineprivate |
rayFromClickCoordinates(glm::vec2 clickCoordinates) | QueryClick | private |
registerAspect() | ToyMaker::BaseSimObjectAspect | inlineprotectedstatic |
registerSelf() | ToyMaker::SimObjectAspect< QueryClick > | inlineprivatestatic |
removeAspect() | ToyMaker::BaseSimObjectAspect | protected |
removeComponent() | ToyMaker::BaseSimObjectAspect | protected |
s_registrator | ToyMaker::SimObjectAspect< QueryClick > | privatestatic |
SignalTracker() | ToyMaker::SignalTracker | |
SignalTracker(const SignalTracker &other) | ToyMaker::SignalTracker | |
SignalTracker(SignalTracker &&other) | ToyMaker::SignalTracker | |
simulationUpdate(uint32_t simStepMillis) | ToyMaker::BaseSimObjectAspect | inlinevirtual |
updateComponent(const TComponent &component) | ToyMaker::BaseSimObjectAspect | protected |
variableUpdate(uint32_t variableStepMillis) | ToyMaker::BaseSimObjectAspect | inlinevirtual |
~BaseSimObjectAspect()=default | ToyMaker::BaseSimObjectAspect | virtual |
~IUsePointer()=default | IUsePointer | |