Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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board_locations.hpp File Reference

Contains the class responsible for mapping locations on the 3D game board model to their equivalent coordinates in the data model. More...

#include "toymaker/sim_system.hpp"
#include "interface_pointer_callback.hpp"
#include "game_of_ur_data/house.hpp"

Go to the source code of this file.

Classes

class  BoardLocations
 The aspect responsible for mapping points on the 3D game board to their equivalent coordinates on the game board data model. More...
 

Detailed Description

Contains the class responsible for mapping locations on the 3D game board model to their equivalent coordinates in the data model.

Author
Zoheb Shujauddin (zoheb.nosp@m.2424.nosp@m.@gmai.nosp@m.l.co.nosp@m.m)
Version
0.3.2
Date
2025-09-13