|
ToyMaker Game Engine 0.0.2
ToyMaker is a game engine developed and maintained by Zoheb Shujauddin.
|
Contains classes that serve as interfaces for sim objects that wish to respond to click events. More...
Go to the source code of this file.
Classes | |
| class | ToyMaker::IUsePointer |
| The interface used by aspects, objects, which cast pointer rays to interact with objects present in the world. More... | |
| class | ToyMaker::ILeftClickable |
| The interface used by aspects which wish to respond to mouse left click events (or equivalent). More... | |
| class | ToyMaker::IHoverable |
| The interface implemented by aspects which wish to respond to pointer hover related events. More... | |
Namespaces | |
| namespace | ToyMaker |
| Namespace containing all class definitions and functions related to the ToyMaker engine. | |
Contains classes that serve as interfaces for sim objects that wish to respond to click events.