ToyMaker Game Engine 0.0.2
ToyMaker is a game engine developed and maintained by Zoheb Shujauddin.
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builtins Directory Reference

Files

 interface_pointer_callback.hpp
 Contains classes that serve as interfaces for sim objects that wish to respond to click events.
 
 nine_slice_panel.hpp
 Contains class defining this project's implementation of nine-slice (or nine-region) resizable panels.
 
 query_click.hpp
 Contains the QueryClick class definition, responsible for calling pointer click callbacks for objects in its world that support it.
 
 render_debug_viewer.hpp
 Contains an aspect class used to log window events and change the debug texture rendered to the viewport it manages.
 
 ui_button.hpp
 Contains the class representation of UI buttons used in this project.
 
 ui_image.hpp
 Contains the definition of the aspect responsible for the model-texture combo for displaying an image from a file.
 
 ui_panel.hpp
 Contains the class responsible for managing, configuring, and displaying a NineSlicePanel resource.
 
 ui_text.hpp
 Contains the definition for UIText, responsible for rendering text textures.