Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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render_debug_viewer.hpp File Reference

Contains an aspect class used to log window events and change the debug texture rendered to the viewport it manages. More...

#include "toymaker/sim_system.hpp"
#include "toymaker/window_context_manager.hpp"

Go to the source code of this file.

Classes

class  RenderDebugViewer
 A utility aspect class used to log window events and change the debug texture rendered to the viewport it manages. More...
 

Detailed Description

Contains an aspect class used to log window events and change the debug texture rendered to the viewport it manages.

Author
Zoheb Shujauddin (zoheb.nosp@m.2424.nosp@m.@gmai.nosp@m.l.co.nosp@m.m)
Version
0.3.2
Date
2025-09-13