Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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Enums whose values represent the different phases a game can be in. More...
Go to the source code of this file.
Enumerations | |
enum class | GamePhase { INITIATIVE , PLAY , END } |
A value representing the high level phase of an entire game. | |
enum class | TurnPhase { ROLL_DICE , MOVE_PIECE , END } |
A value representing the phases possible in a single turn of the game. | |
enum class | RoundPhase { IN_PROGRESS , END } |
A value representing the phase of a single round, where in a round all players take a turn once. More... | |
Enums whose values represent the different phases a game can be in.