Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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interface_pointer_callback.hpp File Reference

Contains classes that serve as interfaces for sim objects that wish to respond to click events. More...

Go to the source code of this file.

Classes

class  IUsePointer
 The interface used by aspects, objects, which cast pointer rays to interact with objects present in the world. More...
 
class  ILeftClickable
 The interface used by aspects which wish to respond to mouse left click events (or equivalent). More...
 
class  IHoverable
 The interface implemented by aspects which wish to respond to pointer hover related events. More...
 

Detailed Description

Contains classes that serve as interfaces for sim objects that wish to respond to click events.

Author
Zoheb Shujauddin (zoheb.nosp@m.2424.nosp@m.@gmai.nosp@m.l.co.nosp@m.m)
Version
0.3.2
Date
2025-09-13