Game of Ur
0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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Here is a list of all documented class members with links to the class documentation for each member:
A
B
C
D
E
F
G
H
I
L
M
O
P
R
S
T
U
V
- c -
canAdvanceOneTurn() :
GameOfUrModel
canLaunchPiece() :
GameOfUrModel
canLaunchPieceTo() :
GameOfUrModel
canMove() :
Board
,
House
,
Piece
canMoveBoardPiece() :
GameOfUrModel
canMovePiece() :
GameOfUrModel
canRoll() :
Dice
canRollDice() :
GameOfUrModel
canStartPhasePlay() :
GameOfUrModel
cGetPiece() :
Player
clone() :
BoardLocations
,
UrController
computeMoveLocation() :
Board
create() :
BoardLocations
,
UrController
,
UrPlayerControls
createControls() :
UrController
Generated on
for Game of Ur by
1.17.0