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Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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Files | |
| ecs_world.hpp | |
| ToyMaker Engine's implementation of an ECS system. | |
| ecs_world_resource_ext.hpp | |
| Header file that makes Resource objects useable as ECS components. | |
| resource_database.hpp | |
| Headers relating to resources and their management for a given project. | |