ToyMaker Game Engine 0.0.2
ToyMaker is a game engine developed and maintained by Zoheb Shujauddin.
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Topics

 Entity Component System
 Resource Database
 Signals

Files

file  registrator.hpp
 Contains the definition for the Registrator<T> utility class, used anywhere that automatic registration of some kind during the static initialization phase of a program is required.
file  util.hpp
 Contains a couple of classes not tied to any part of the engine in particular, but useful to those parts all the same.

Classes

class  ToyMaker::Registrator< TRegisterable >
 Helper class for registering a class at program startup. More...
class  ToyMaker::RangeMapperLinear
 A simple linear interpolation implementation between a fixed input and output range. More...

Detailed Description