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ToyMaker Game Engine 0.0.2
ToyMaker is a game engine developed and maintained by Zoheb Shujauddin.
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Files | |
| math.hpp | |
| Geometrical, mathematical functions and related structs used to answer some simple questions about shapes situated somewhere in the world. | |
| octree.hpp | |
| Data structures, functions, and methods relating to the hierarchical organization and representation of spatial data. | |
| system.hpp | |
| The file containing classes related to the spatial query system, which uses simplified geometrical data and spatial indexing data structures to answer spatial queries generated by other parts of the program. | |
| types.hpp | |
| Classes and structs representing data related to the engine's spatial query system (the precursor to a full-fledged physics system). | |