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ToyMaker Game Engine 0.0.2
ToyMaker is a game engine developed and maintained by Zoheb Shujauddin.
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Container for UI elements, responsible for repositioning elements in case their properties, or its properties, change. More...
#include <ui_container.hpp>
Public Member Functions | |
| UIContainer () | |
| Constructs a new UIContainer aspect. | |
| std::shared_ptr< BaseSimObjectAspect > | clone () const override |
| Constructs a new UIContainer instance using this one as a blueprint. | |
| void | onActivated () override |
| Subscribes to viewport resizing signals, and adjusts positions of child UI elements. | |
| Public Member Functions inherited from ToyMaker::BaseSimObjectAspect | |
| virtual | ~BaseSimObjectAspect ()=default |
| Destroys this object. | |
| virtual void | simulationUpdate (uint32_t simStepMillis) |
| Overriding this allows an aspect to respond to simulation updates. | |
| virtual void | variableUpdate (uint32_t variableStepMillis) |
| Overriding this allows an aspect to respond to variable updates. | |
| bool | handleAction (const ActionData &actionData, const ActionDefinition &actionDefinition) override final |
| Pipes an action received from the InputManager via our SimObject to all that action's handler methods on this aspect. | |
| ViewportNode & | getLocalViewport () |
| Returns the closest ancestor viewport to this node, if one exists (which it should, since this shouldn't be called until this aspect is attached to an active SimObject). | |
| Public Member Functions inherited from ToyMaker::SignalTracker | |
| SignalTracker () | |
| Constructs a new SignalTracker object. | |
| SignalTracker (const SignalTracker &other) | |
| Constructs a new SignalTracker. | |
| SignalTracker & | operator= (const SignalTracker &other) |
| Copy assignment operator. | |
| SignalTracker (SignalTracker &&other) | |
| Moves resources from another SignalTracker into this one, invalidating them from the other. | |
| SignalTracker & | operator= (SignalTracker &&other) |
| Moves resources from another SignalTracker into this one, destroying this tracker's resources in the process. | |
| void | connect (const std::string &theirSignal, const std::string &ourObserver, SignalTracker &other) |
| Method that connects one of this objects SignalObservers to another tracker's Signal. | |
Static Public Member Functions | |
| static std::string | getSimObjectAspectTypeName () |
| Gets the aspect type string associated with this class. | |
| static std::shared_ptr< BaseSimObjectAspect > | create (const nlohmann::json &jsonAspectProperties) |
| Constructs a new UIContainer instance based on its JSON description. | |
Private Member Functions | |
| void | onViewportResized (const ViewportNode::RenderConfiguration &renderConfiguration) |
| Procedure for when the owning viewport is resized, where the container is scaled to the viewport's dimensions, and child UI elements are repositioned. | |
Private Attributes | |
| glm::vec2 | mContentSize { 1.f, 1.f } |
| The total dimensions spanned by this container. | |
| SignalObserver< ViewportNode::RenderConfiguration > | mObservedViewportResized |
| Observer for viewport resize events, which calls onViewportResized. | |
Additional Inherited Members | |
| Protected Member Functions inherited from ToyMaker::SimObjectAspect< UIContainer > | |
| SimObjectAspect (int explicitlyInitializeMe) | |
| Protected Member Functions inherited from ToyMaker::BaseSimObjectAspect | |
| BaseSimObjectAspect (const BaseSimObjectAspect &other)=delete | |
| BaseSimObjectAspect (BaseSimObjectAspect &&other)=delete | |
| SimObject & | getSimObject () |
| Returns the sim object that this aspect is attached to. | |
| template<typename TComponent> | |
| void | addComponent (const TComponent &component) |
| Adds a component of some type to the underlying entity. | |
| template<typename TComponent> | |
| bool | hasComponent () |
| Tests whether a component of some specific type is present on the object. | |
| template<typename TComponent> | |
| void | updateComponent (const TComponent &component) |
| Updates the value of a component belonging to this object to a new one. | |
| template<typename TComponent> | |
| TComponent | getComponent (const float simulationProgress=1.f) const |
| Gets the value of a component belonging to this object. | |
| template<typename TComponent> | |
| void | removeComponent () |
| Removes a component of some type belonging to the underlying SimObject. | |
| void | addAspect (const nlohmann::json &jsonAspectProperties) |
| Adds a new aspect to the underlying SimObject constructed based on its properties in JSON. | |
| void | addAspect (const BaseSimObjectAspect &aspect) |
| Adds a new aspect to the underlying SimObject copied from an already existing aspect. | |
| template<typename TSimObjectAspect> | |
| bool | hasAspect () const |
| Tests whether an aspect of a particular type is attached to the underlying SimObject. | |
| bool | hasAspect (const std::string &aspectType) const |
| Tests whether an aspect of a particular type is attached to the underlying SimObject. | |
| template<typename TSimObjectAspect> | |
| TSimObjectAspect & | getAspect () |
| Gets an aspect of a particular type belonging to the underlying SimObject. | |
| BaseSimObjectAspect & | getAspect (const std::string &aspectType) |
| Gets (a base class reference to) an aspect of a particular type belonging to the underlying SimObject. | |
| template<typename TSimObjectAspect> | |
| void | removeAspect () |
| Removes an aspect from the underlying SimObject. | |
| void | addOrReplaceAspect (const BaseSimObjectAspect &aspect) |
| Adds or replaces an aspect on the underlying SimObject with a new aspect constructed as a copy of another. | |
| void | addOrReplaceAspect (const nlohmann::json &jsonAspectProperties) |
| Adds or replaces an aspect on the underlying SimObject with a new aspect constructed from its JSON description. | |
| std::weak_ptr< FixedActionBinding > | declareFixedActionBinding (const std::string &context, const std::string &action, std::function< bool(const ActionData &, const ActionDefinition &)>) |
| Binds some method (or any function) present on this object to an action generated by the InputManager. | |
| EntityID | getEntityID () const |
| Gets the ID of the ECSWorld Entity belonging to our SimObject. | |
| std::weak_ptr< ECSWorld > | getWorld () const |
| Gets a weak reference to the ECSWorld to which our SimObject's entity belongs. | |
| Static Protected Member Functions inherited from ToyMaker::BaseSimObjectAspect | |
| template<typename TSimObjectAspectDerived> | |
| static void | registerAspect () |
| Registers an implementation of an aspect with the SimSystem. | |
Container for UI elements, responsible for repositioning elements in case their properties, or its properties, change.
Changes size according to its owning viewport.
Each UI element decides on a point between (0, 0), and (1, 1), representing the top-left and bottom-right corners of this container respectively, relative to which the element's anchor is offset. When the container's size changes, the UI element's position in the scene changes accordingly.
Elements are marked with IUIElement.
@TODO: Either flesh this out or replace with a proper UI library.
@WARNING: There can only be one of these in one viewport.
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overridevirtual |
Constructs a new UIContainer instance using this one as a blueprint.
Implements ToyMaker::BaseSimObjectAspect.
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static |
Constructs a new UIContainer instance based on its JSON description.
| jsonAspectProperties | The JSON description of the container. |
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inlinestatic |
Gets the aspect type string associated with this class.
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overridevirtual |
Subscribes to viewport resizing signals, and adjusts positions of child UI elements.
Reimplemented from ToyMaker::BaseSimObjectAspect.
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private |
Observer for viewport resize events, which calls onViewportResized.