ToyMaker Game Engine 0.0.2
ToyMaker is a game engine developed and maintained by Zoheb Shujauddin.
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ToyMaker::RenderDebugViewer Member List

This is the complete list of members for ToyMaker::RenderDebugViewer, including all inherited members.

activateFixedActionBindings()ToyMaker::BaseSimObjectAspectprivate
ACTIVE enum value (defined in ToyMaker::BaseSimObjectAspect)ToyMaker::BaseSimObjectAspectprivate
addAspect(const nlohmann::json &jsonAspectProperties)ToyMaker::BaseSimObjectAspectprotected
addAspect(const BaseSimObjectAspect &aspect)ToyMaker::BaseSimObjectAspectprotected
addComponent(const TComponent &component)ToyMaker::BaseSimObjectAspectprotected
addOrReplaceAspect(const BaseSimObjectAspect &aspect)ToyMaker::BaseSimObjectAspectprotected
addOrReplaceAspect(const nlohmann::json &jsonAspectProperties)ToyMaker::BaseSimObjectAspectprotected
AspectState enum nameToyMaker::BaseSimObjectAspectprivate
attach(SimObject *owner)ToyMaker::BaseSimObjectAspectprivate
ATTACHED enum value (defined in ToyMaker::BaseSimObjectAspect)ToyMaker::BaseSimObjectAspectprivate
BaseSimObjectAspect()=default (defined in ToyMaker::BaseSimObjectAspect)ToyMaker::BaseSimObjectAspectprotected
BaseSimObjectAspect(const BaseSimObjectAspect &other)=delete (defined in ToyMaker::BaseSimObjectAspect)ToyMaker::BaseSimObjectAspectprotected
BaseSimObjectAspect(BaseSimObjectAspect &&other)=delete (defined in ToyMaker::BaseSimObjectAspect)ToyMaker::BaseSimObjectAspectprotected
clone() const overrideToyMaker::RenderDebugViewervirtual
connect(const std::string &theirSignal, const std::string &ourObserver, SignalTracker &other)ToyMaker::SignalTracker
create(const nlohmann::json &jsonAspectProperties) (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewerstatic
deactivateFixedActionBindings()ToyMaker::BaseSimObjectAspectprivate
declareFixedActionBinding(const std::string &context, const std::string &action, std::function< bool(const ActionData &, const ActionDefinition &)>)ToyMaker::BaseSimObjectAspectprotected
declareSignal(const std::string &signalName)ToyMaker::SignalTrackerinlineprivate
declareSignalObserver(const std::string &observerName, std::function< void(TArgs...)> callbackFunction)ToyMaker::SignalTrackerinlineprivate
detach()ToyMaker::BaseSimObjectAspectprivate
garbageCollection()ToyMaker::SignalTrackerprivate
getAspect()ToyMaker::BaseSimObjectAspectprotected
getAspect(const std::string &aspectType)ToyMaker::BaseSimObjectAspectprotected
getAspectTypeName() const overrideToyMaker::SimObjectAspect< RenderDebugViewer >inlineprivatevirtual
getComponent(const float simulationProgress=1.f) constToyMaker::BaseSimObjectAspectprotected
getEntityID() constToyMaker::BaseSimObjectAspectprotected
getLocalViewport()ToyMaker::BaseSimObjectAspect
getSimObject()ToyMaker::BaseSimObjectAspectprotected
getSimObjectAspectTypeName() (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewerinlinestatic
getWorld() constToyMaker::BaseSimObjectAspectprotected
handleAction(const ActionData &actionData, const ActionDefinition &actionDefinition) override finalToyMaker::BaseSimObjectAspectvirtual
handleRenderNextTexture (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewerprotected
handleUpdateExposure (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewerprotected
handleUpdateGamma (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewerprotected
hasAspect() constToyMaker::BaseSimObjectAspectprotected
hasAspect(const std::string &aspectType) constToyMaker::BaseSimObjectAspectprotected
hasComponent()ToyMaker::BaseSimObjectAspectprotected
isActive()ToyMaker::BaseSimObjectAspectinlineprivate
isAttached()ToyMaker::BaseSimObjectAspectinlineprivate
mExposureStep (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewerprivate
mFixedActionBindingsToyMaker::BaseSimObjectAspectprivate
mGammaStep (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewerprivate
mObserversToyMaker::SignalTrackerprivate
mObserveWindowCloseRequested (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewer
mObserveWindowExposed (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewer
mObserveWindowKeyFocusGained (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewer
mObserveWindowKeyFocusLost (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewer
mObserveWindowKeyFocusOffered (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewer
mObserveWindowMaximized (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewer
mObserveWindowMinimized (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewer
mObserveWindowMouseEntered (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewer
mObserveWindowMouseExited (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewer
mObserveWindowMoved (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewer
mObserveWindowResized (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewer
mObserveWindowRestored (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewer
mObserveWindowShown (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewer
mObserveWindowSizeChanged (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewer
mSignalsToyMaker::SignalTrackerprivate
mSimObjectToyMaker::BaseSimObjectAspectprivate
mStateToyMaker::BaseSimObjectAspectprivate
onActivated()ToyMaker::BaseSimObjectAspectinlineprivatevirtual
onActivated_() (defined in ToyMaker::BaseSimObjectAspect)ToyMaker::BaseSimObjectAspectprivate
onAttached()ToyMaker::BaseSimObjectAspectinlineprivatevirtual
onAttached_() (defined in ToyMaker::BaseSimObjectAspect)ToyMaker::BaseSimObjectAspectprivate
onDeactivated()ToyMaker::BaseSimObjectAspectinlineprivatevirtual
onDeactivated_() (defined in ToyMaker::BaseSimObjectAspect)ToyMaker::BaseSimObjectAspectprivate
onDetached()ToyMaker::BaseSimObjectAspectinlineprivatevirtual
onDetached_() (defined in ToyMaker::BaseSimObjectAspect)ToyMaker::BaseSimObjectAspectprivate
onRenderNextTexture(const ToyMaker::ActionData &actionData, const ToyMaker::ActionDefinition &actionDefinition) (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewerprotected
onUpdateExposure(const ToyMaker::ActionData &actionData, const ToyMaker::ActionDefinition &actionDefinition) (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewerprotected
onUpdateGamma(const ToyMaker::ActionData &actionData, const ToyMaker::ActionDefinition &actionDefinition) (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewerprotected
operator=(const SignalTracker &other)ToyMaker::SignalTracker
operator=(SignalTracker &&other)ToyMaker::SignalTracker
printWindowProps() (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewer
registerAspect()ToyMaker::BaseSimObjectAspectinlineprotectedstatic
registerSelf()ToyMaker::SimObjectAspect< RenderDebugViewer >inlineprivatestatic
removeAspect()ToyMaker::BaseSimObjectAspectprotected
removeComponent()ToyMaker::BaseSimObjectAspectprotected
RenderDebugViewer() (defined in ToyMaker::RenderDebugViewer)ToyMaker::RenderDebugViewerinlineprivate
s_registratorToyMaker::SimObjectAspect< RenderDebugViewer >privatestatic
SignalTracker()ToyMaker::SignalTracker
SignalTracker(const SignalTracker &other)ToyMaker::SignalTracker
SignalTracker(SignalTracker &&other)ToyMaker::SignalTracker
simulationUpdate(uint32_t simStepMillis)ToyMaker::BaseSimObjectAspectinlinevirtual
updateComponent(const TComponent &component)ToyMaker::BaseSimObjectAspectprotected
variableUpdate(uint32_t variableStepMillis)ToyMaker::BaseSimObjectAspectinlinevirtual
~BaseSimObjectAspect()=defaultToyMaker::BaseSimObjectAspectvirtual