Game of Ur
0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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Here is a list of all documented namespace members with links to the namespaces they belong to:
- a -
ActionName :
ToyMaker
ActionTrigger :
ToyMaker
ActionType :
ToyMaker
ActionValueType :
ToyMaker
AxisFilter :
ToyMaker
AxisFilterMask :
ToyMaker
AxisFilterType :
ToyMaker
- b -
BoxCorner :
ToyMaker
BoxCornerSpecifier :
ToyMaker
buildModelMatrix() :
ToyMaker
BuiltinModelMatrixLayout :
ToyMaker
BuiltinVertexLayout :
ToyMaker
- c -
ComponentType :
ToyMaker
computeBoxFaceTriangles() :
ToyMaker
computeIntersection() :
ToyMaker
computeIntersections() :
ToyMaker
contains() :
ToyMaker
ContextName :
ToyMaker
ControlType :
ToyMaker
- d -
deduceExternalFormat() :
ToyMaker
deduceInternalFormat() :
ToyMaker
DefaultAttributeLocation :
ToyMaker
DefaultInstanceAttributeLocations :
ToyMaker
DeviceType :
ToyMaker
- e -
ECSType :
ToyMaker
EntityID :
ToyMaker
- h -
HAS_BUTTON_VALUE :
ToyMaker
HAS_CHANGE_VALUE :
ToyMaker
HAS_NEGATIVE :
ToyMaker
HAS_STATE_VALUE :
ToyMaker
- i -
InputAttributes :
ToyMaker
InputAttributesValueType :
ToyMaker
InputSourceType :
ToyMaker
isFinite() :
ToyMaker
isNonNegative() :
ToyMaker
isPositive() :
ToyMaker
- k -
kInputSourceTypeAttributes :
ToyMaker
kMaxComponents :
ToyMaker
kMaxECSTypes :
ToyMaker
kMaxEntities :
ToyMaker
kMaxRenderSetIDs :
ToyMaker
kMaxSystems :
ToyMaker
kSceneRootName :
ToyMaker
- l -
LightInstanceLayout :
ToyMaker
LightPackedData :
ToyMaker
- n -
N_AXES :
ToyMaker
- o -
overlaps() :
ToyMaker
- q -
QualifiedActionName :
ToyMaker
- r -
RelativeTo :
ToyMaker
- s -
Signature :
ToyMaker
SIMPLE :
ToyMaker
SimpleActionData :
ToyMaker
SpecialEntity :
ToyMaker
STATE_IS_LOCATION :
ToyMaker
SystemType :
ToyMaker
- u -
UniversalEntityID :
ToyMaker
- w -
WorldID :
ToyMaker
Generated on Sun Sep 21 2025 07:34:30 for Game of Ur by
1.13.2