Game of Ur
0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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Here is a list of all documented functions with links to the class documentation for each member:
- m -
MakeAddress() :
ToyMaker::OctreeNode
MakeDirectionalLight() :
ToyMaker::LightEmissionData
MakePointLight() :
ToyMaker::LightEmissionData
MakeSpotLight() :
ToyMaker::LightEmissionData
MakeTexture() :
ToyMaker::TextFont
mapToAction() :
ToyMaker::ActionContext
markDirty() :
ToyMaker::SceneSystem
Material() :
ToyMaker::Material
MaterialFromDescription() :
ToyMaker::MaterialFromDescription
maximize() :
ToyMaker::WindowContext
minimize() :
ToyMaker::WindowContext
move() :
Board
,
House
moveDisplacesOpponent() :
Board
movePassesRosette() :
Board
movePiece() :
GameOfUrModel
Generated on Sun Sep 21 2025 07:34:30 for Game of Ur by
1.13.2