Game of Ur
0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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ToyMaker::SignalTracker Member List
This is the complete list of members for
ToyMaker::SignalTracker
, including all inherited members.
connect
(const std::string &theirSignal, const std::string &ourObserver, SignalTracker &other)
ToyMaker::SignalTracker
declareSignal
(const std::string &signalName)
ToyMaker::SignalTracker
inline
private
declareSignalObserver
(const std::string &observerName, std::function< void(TArgs...)> callbackFunction)
ToyMaker::SignalTracker
inline
private
garbageCollection
()
ToyMaker::SignalTracker
private
IObserver
(defined in
ToyMaker::SignalTracker
)
ToyMaker::SignalTracker
friend
ISignal
(defined in
ToyMaker::SignalTracker
)
ToyMaker::SignalTracker
friend
mObservers
ToyMaker::SignalTracker
private
mSignals
ToyMaker::SignalTracker
private
operator=
(const SignalTracker &other)
ToyMaker::SignalTracker
operator=
(SignalTracker &&other)
ToyMaker::SignalTracker
Signal
(defined in
ToyMaker::SignalTracker
)
ToyMaker::SignalTracker
friend
SignalObserver
(defined in
ToyMaker::SignalTracker
)
ToyMaker::SignalTracker
friend
SignalTracker
()
ToyMaker::SignalTracker
SignalTracker
(const SignalTracker &other)
ToyMaker::SignalTracker
SignalTracker
(SignalTracker &&other)
ToyMaker::SignalTracker
Generated on Sun Sep 21 2025 07:34:29 for Game of Ur by
1.13.2