Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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ToyMaker::SceneFromFile Member List

This is the complete list of members for ToyMaker::SceneFromFile, including all inherited members.

createResource(const nlohmann::json &methodParams)ToyMaker::SceneFromFileprivatevirtual
getResourceConstructorName()ToyMaker::SceneFromFileinlinestatic
getResourceConstructorName_() const overrideToyMaker::ResourceConstructor< SimObject, SceneFromFile >inlinevirtual
IResourceConstructor()=defaultToyMaker::IResourceConstructorprotected
RegisterResourceConstructor()ToyMaker::IResourceConstructorprotectedstatic
registerSelf()ToyMaker::ResourceConstructor< SimObject, SceneFromFile >privatestatic
ResourceConstructor(int explicitlyInitializeMe)ToyMaker::ResourceConstructor< SimObject, SceneFromFile >inlineexplicitprotected
s_registratorToyMaker::ResourceConstructor< SimObject, SceneFromFile >inlineprivatestatic
SceneFromFile() (defined in ToyMaker::SceneFromFile)ToyMaker::SceneFromFileinline
~IResourceConstructor()=defaultToyMaker::IResourceConstructorvirtual