Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
|
This is the complete list of members for ToyMaker::IActionHandler, including all inherited members.
ActionDispatch (defined in ToyMaker::IActionHandler) | ToyMaker::IActionHandler | friend |
handleAction(const ActionData &actionData, const ActionDefinition &actionDefinition) | ToyMaker::IActionHandler | inlineprivatevirtual |