Game of Ur
0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
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ToyMaker::BlurRenderStage Member List
This is the complete list of members for
ToyMaker::BlurRenderStage
, including all inherited members.
attachMaterial
(const std::string &name, std::shared_ptr< Material > materialHandle)
ToyMaker::BaseRenderStage
attachMesh
(const std::string &name, std::shared_ptr< StaticMesh > meshHandle)
ToyMaker::BaseRenderStage
attachRBO
(RBO &rbo)
ToyMaker::BaseOffscreenRenderStage
attachTexture
(const std::string &name, std::shared_ptr< Texture > textureHandle)
ToyMaker::BaseRenderStage
attachTextureAsTarget
(std::shared_ptr< Texture > textureHandle)
ToyMaker::BaseOffscreenRenderStage
attachTextureAsTarget
(const std::string &targetName, std::shared_ptr< Texture > textureHandle)
ToyMaker::BaseOffscreenRenderStage
BaseOffscreenRenderStage
(const std::string &shaderFilepath, const nlohmann::json &templateFramebufferDescription)
ToyMaker::BaseOffscreenRenderStage
BaseRenderStage
(const std::string &shaderFilepath)
ToyMaker::BaseRenderStage
BaseRenderStage
(const BaseRenderStage &other)=delete (defined in
ToyMaker::BaseRenderStage
)
ToyMaker::BaseRenderStage
BaseRenderStage
(BaseRenderStage &&other)=delete (defined in
ToyMaker::BaseRenderStage
)
ToyMaker::BaseRenderStage
BlurRenderStage
(const std::string &shaderFilepath) (defined in
ToyMaker::BlurRenderStage
)
ToyMaker::BlurRenderStage
inline
declareRenderTarget
(const std::string &name, unsigned int index)
ToyMaker::BaseOffscreenRenderStage
detachRBO
()
ToyMaker::BaseOffscreenRenderStage
detachTargetTexture
(std::size_t targetTextureID)
ToyMaker::BaseOffscreenRenderStage
execute
() override
ToyMaker::BlurRenderStage
virtual
getMaterial
(const std::string &name)
ToyMaker::BaseRenderStage
getMesh
(const std::string &name)
ToyMaker::BaseRenderStage
getOwnRBO
()
ToyMaker::BaseOffscreenRenderStage
getRenderTarget
(const std::string &name)
ToyMaker::BaseOffscreenRenderStage
getTexture
(const std::string &name)
ToyMaker::BaseRenderStage
hasAttachedRBO
() const
ToyMaker::BaseOffscreenRenderStage
hasOwnRBO
() const
ToyMaker::BaseOffscreenRenderStage
mFramebufferHandle
ToyMaker::BaseOffscreenRenderStage
protected
mLightQueue
ToyMaker::BaseRenderStage
protected
mMaterialAttachments
ToyMaker::BaseRenderStage
protected
mMeshAttachments
ToyMaker::BaseRenderStage
protected
mOpaqueMeshQueue
ToyMaker::BaseRenderStage
protected
mRenderTargets
ToyMaker::BaseOffscreenRenderStage
protected
mShaderHandle
ToyMaker::BaseRenderStage
protected
mTargetViewport
ToyMaker::BaseRenderStage
protected
mTemplateFramebufferDescription
ToyMaker::BaseOffscreenRenderStage
protected
mTextureAttachments
ToyMaker::BaseRenderStage
protected
mVertexArrayObject
ToyMaker::BaseRenderStage
protected
operator=
(const BaseRenderStage &other)=delete (defined in
ToyMaker::BaseRenderStage
)
ToyMaker::BaseRenderStage
operator=
(BaseRenderStage &&other)=delete (defined in
ToyMaker::BaseRenderStage
)
ToyMaker::BaseRenderStage
removeRenderTarget
(const std::string &name)
ToyMaker::BaseOffscreenRenderStage
setTargetTexture
(std::shared_ptr< Texture > texture, std::size_t targetID)
ToyMaker::BaseOffscreenRenderStage
setTargetViewport
(const SDL_Rect &targetViewport)
ToyMaker::BaseRenderStage
setup
(const glm::u16vec2 &textureDimensions) override
ToyMaker::BlurRenderStage
virtual
submitToRenderQueue
(OpaqueRenderUnit renderUnit)
ToyMaker::BaseRenderStage
submitToRenderQueue
(LightRenderUnit lightRenderUnit)
ToyMaker::BaseRenderStage
useViewport
()
ToyMaker::BaseRenderStage
validate
() override
ToyMaker::BlurRenderStage
virtual
~BaseRenderStage
()
ToyMaker::BaseRenderStage
virtual
Generated on Sun Sep 21 2025 07:34:29 for Game of Ur by
1.13.2