Game of Ur 0.3.3
This is a computer adaptation of Game of Ur, written in C++ mainly using SDL and OpenGL.
Loading...
Searching...
No Matches
PlayerCPURandom Member List

This is the complete list of members for PlayerCPURandom, including all inherited members.

clone() const override (defined in PlayerCPURandom)PlayerCPURandom
create(const nlohmann::json &jsonAspectProperties) (defined in PlayerCPURandom)PlayerCPURandomstatic
getSimObjectAspectTypeName() (defined in PlayerCPURandom)PlayerCPURandominlinestatic
mControllerPathPlayerCPURandomprivate
mControlsPlayerCPURandomprivate
mObserveMovePromptedPlayerCPURandomprivate
mRandomDevicePlayerCPURandomprivate
mRandomEnginePlayerCPURandomprivate
onActivated() overridePlayerCPURandomprivate
onMovePrompted(GamePhaseData phaseData)PlayerCPURandomprivate
PlayerCPURandom() (defined in PlayerCPURandom)PlayerCPURandominline