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ToyMaker Game Engine 0.0.2
ToyMaker is a game engine developed and maintained by Zoheb Shujauddin.
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ToyMaker is an open source game engine developed and maintained by Zoheb Shujauddin.
See raynmetal/game-of-ur's toymaker-fork tag which holds the commit history leading up to the splitting of the engine project from the game project.
Documentation for this game and its engine is available on this project's github pages.
I spent 2023-2024 studying C++, OpenGL, SDL, and 3D graphics by following the tutorials on learncpp, Lazy Foo, and Learn OpenGL among others. Having written Game of Ur with the game engine developed using my learnings, I wish to split ToyMaker off into its own project to continue to refine it further.
Note that at the moment the project is only available on Windows. I have not yet attempted to run or build it on any other platform.
This project uses CMake for its build system, so make sure to have that installed.
On your platform, download the following packages and place them somewhere discoverable by your compiler toolchain.
If you'd like to generate and tinker with the documentation generated for the project, also install Doxygen.
Finally, clone this repository, or download its snapshot.
WIP
WIP
I'm not planning to accept contributions to this project any time soon. Feel free to fork the project and make it your own, though!
raynmetal/toymaker is distributed under the terms of the MIT License.
This program makes extensive use of the following libraries: