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ToyMaker Game Engine 0.0.2
ToyMaker is a game engine developed and maintained by Zoheb Shujauddin.
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This is the complete list of members for ToyMaker::SpatialQuerySystem::StaticModelBoundsComputeSystem, including all inherited members.
| getSystemTypeName() | ToyMaker::SpatialQuerySystem::StaticModelBoundsComputeSystem | inlinestatic |
| onEntityEnabled(EntityID entityID) override | ToyMaker::SpatialQuerySystem::StaticModelBoundsComputeSystem | private |
| onEntityUpdated(EntityID entityID) override | ToyMaker::SpatialQuerySystem::StaticModelBoundsComputeSystem | private |
| recomputeObjectBounds(EntityID entityID) | ToyMaker::SpatialQuerySystem::StaticModelBoundsComputeSystem | private |
| StaticModelBoundsComputeSystem(std::weak_ptr< ECSWorld > world) (defined in ToyMaker::SpatialQuerySystem::StaticModelBoundsComputeSystem) | ToyMaker::SpatialQuerySystem::StaticModelBoundsComputeSystem | inlineexplicit |