ToyMaker Game Engine 0.0.2
ToyMaker is a game engine developed and maintained by Zoheb Shujauddin.
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ToyMaker::SoundChannel Member List

This is the complete list of members for ToyMaker::SoundChannel, including all inherited members.

addTag(const std::string &tag)ToyMaker::SoundChannel
getGain() constToyMaker::SoundChannel
getTags() constToyMaker::SoundChannel
isChannelPositional() constToyMaker::SoundChannel
isPaused() constToyMaker::SoundChannel
isPlaying() constToyMaker::SoundChannel
mPropertiesToyMaker::SoundChannelprivate
mTrackToyMaker::SoundChannelprivate
operator=(SoundChannel &&other)ToyMaker::SoundChannel
operator=(const SoundChannel &other)=deleteToyMaker::SoundChannel
pause()ToyMaker::SoundChannel
play()ToyMaker::SoundChannel
removeAllTags()ToyMaker::SoundChannel
removeTag(const std::string &tag)ToyMaker::SoundChannel
restart()ToyMaker::SoundChannel
setFadeInDuration(uint32_t millis)ToyMaker::SoundChannel
setGain(float gain)ToyMaker::SoundChannel
setLoopCount(int32_t count)ToyMaker::SoundChannel
setLoopStart(uint32_t millis)ToyMaker::SoundChannel
setPlayEnd(uint32_t millis)ToyMaker::SoundChannel
setPlayStart(uint32_t millis)ToyMaker::SoundChannel
setPosition(const glm::vec3 &position)ToyMaker::SoundChannel
setSound(const Sound &sound)ToyMaker::SoundChannel
SoundChannel(const SoundMixer &mixer)ToyMaker::SoundChannel
SoundChannel(SoundChannel &&other)ToyMaker::SoundChannel
SoundChannel(const SoundChannel &other)=deleteToyMaker::SoundChannel
stop(uint32_t millis)ToyMaker::SoundChannel
unsetPosition()ToyMaker::SoundChannel
unsetSound()ToyMaker::SoundChannel
~SoundChannel()ToyMaker::SoundChannelinline